Buy now

this is a tiling shader whit procedural map.
You can open this shader white tile wall with:
  • 3ds Max 2010 or highest.
  • Vray is 2.30
For saving the material in a library (.mat):
  • open the .max file and in material slot select the white tile shader.
  • click on GET MATERIAL button and in MATERIALS BROWSER make a new library called as you want.
  • Drag the shader white tile wall material in this library.
  • Save library where you want.